I just stumbled across a cool post by Josh Nimoy a special effects artist who did work on software art for the the movie Tron Legacy. I'm sharing this because I think it is not so often that we get this kind of juicy insight into these processes that go on in the backstage at Hollywood. You will find out why nmap was rejected from featuring into the movie and why emacs(sorry vim users :-P) was selected as well as many other interesting facts and screenshots. Take the jump, it's worth it: